The students design and play a digital or tabletop game that teaches players how to make a balanced and sustainable breakfast.
The intention is to encourage learners to apply knowledge about nutrition, sustainability, and creativity through gamification.
Engage – Start with a short quiz or discussion: “What do you eat for breakfast?” Introduce the concept of a healthy and eco-friendly breakfast.
Explore – Show examples of games that teach something (gamification). Discuss what makes games fun and educational.
Create – In groups, students Brainstorming and design a “Breakfast Game” where players collect ingredients, avoid food waste, and balance nutrition.
Prototype – Build a simple version using cards, dice, or a digital tool.
Playtest – Groups swap and play each other’s games. Provide feedback on fun, clarity, and learning.
Act – Reflect on how their games promote Healthy eating pyramid. Optionally, display or share games digitally.
| Engage | Create |