Method

Timeline

Students identify and/or place events, actions, or other elements on a physical or digital timeline.

This method helps students map events, visualise time perspectives, create overviews, and identify patterns.

 

1

Define—or have students decide—what they want to explore using a timeline.
This could be historical events, a product’s lifecycle, a person’s life story, a user’s experience, or a novel’s plot progression.

2

Distribute physical or digital cards with events, actions, or other items for students to place on the timeline — or let students find and choose what they want to add themselves.

3

Students arrange the events, actions, etc., in order on a physical or digital timeline. They can add dates, quotes, facts, or other relevant details.

4

Students reflect on, for example:

  • How do the events influence each other?

  • Are there unexpected connections or trends?

  • What can we learn from the development?

Didactic tips

  • Students can create an online timeline where they add videos, articles, or images.

  • Using the Timeline method, they can make predictions about future developments, or with the Timeline method, extrapolate trends from the timeline.

  • Students can compare multiple timelines (e.g., two countries, two technologies, or two historical periods).

  • They can add colour codes to show connections between events or use the Timeline method to identify relevant categories and patterns.

  • Students can also create a “living timeline” by physically lining up in chronological order and presenting their assigned events.

  • As a conclusion, the class can discuss how different interpretations of the sequence might arise and what causes these differences.

Tags: Mapping